[124] in Coldmud discussion meeting
Re: getting it to work..
daemon@ATHENA.MIT.EDU (Mon Dec 13 17:12:16 1993
)
Date: Mon, 13 Dec 1993 15:03:49 -0600 (MDT)
From: Lynx <BRANDON@cc.usu.edu>
To: coldstuff@MIT.EDU
X-Vms-To: COLDSTUFF
>#>I'm looking to create a core that is more accessable to the TinyMUD
>#> family people out there, because that's one way to attract them.
>#
>#What does that mean `accessable to the TinyMUD family'? Isn't that
># taking a step backwards? After MOO, tinymuds seem so awkward and
># primitive to me.
[snip]
> You can have OO in and out your ass three ways past Wednesday, but I
> still want a server with @dig, @link, @find, @open... I can't tell yet
> whether this will be doable in Cold, but as TeenyMud 2.0 looks like it
> will never be released, I'm hoping to find alternatives. It'd be a
> damn shame to toss a 17k object db.
I'm still confused as to howcome you cannot have an interface like that. The
interface is however you <big word> well make it. All you have to do is hose a
few commands and rename them. User interface is the most trivial thing in
ColdMUD. I beleive that coldworld (greg's core) has prolly less than 20 line
commands when you begin--and they ARE based off the Tiny family like
commands...
-DragonLynx (Brandon)