[77] in Coldmud discussion meeting
Re: Best Platform for ColdMUD?
daemon@ATHENA.MIT.EDU (Mon Nov 29 10:36:49 1993
)
Date: Mon, 29 Nov 93 15:31:36 GMT
From: Andrew Wilson <Andrew.Wilson@cm.cf.ac.uk>
To: coldstuff@MIT.EDU, paul@isl.cf.ac.uk
Each,
Paul Richards (paul@isl.cf.ac.uk) is one of the FreeBSD core developers,
and I've just clued him in to the special needs of Cold/MOO systems so far as
free PC unix is concerned. If you'd like to know a bit more, OS-wise then you
should get in contact with him.
> From uso01@mailhost.unidata.com Mon Nov 29 15:15:50 1993
> Date: Mon, 29 Nov 1993 09:13:31 -0600
> From: Steven Owens <uso01@mailhost.unidata.com>
> To: coldstuff@MIT.EDU
> Subject: Best Platform for ColdMUD?
> Content-Length: 1430
>
>
> Hi all,
>
> You may remember a question or two I posted a couple of weeks
> ago. In a nutshell, a friend of mine, Scott, wants to start up a BBS
> running some sort of MUD. I'm talking him into using ColdMUD, because
> I think it's nifty. I could really use some advice on the platform.
>
> Question is, what's the best platform to set it up on, taking
> into account feasibility and cost? And what's the best way to
> establish connectivity?
>
> Scott just went out and purchased a Packard Bell 486 DX 66Mhz
> with 8meg of ram and a 400-odd meg hard drive, but he can still return
> it if it's horribly wrong (Best Buy 30-day "no questions asked" return
> policy).
>
> I'm assuming that running Linux or some other brand of free
> UNIX for x86 machines is best. How do FreeBSD and such measure up
> against Linux?
Paul knows the answer to this one I think.
>
> What kind of a load (disk space, RAM, CPU) would ColdMUD
> impose on a regular UNIX system (i.e. what if he rents space on one of
> Netcom's systems, or Colorado SuperNet?)?
>
> We're based in Denver, Colorado. Scott wants to eventually
> set up a multi-line BBS for players, but right now he's looking for
> the most cost-effective method to run the system in a "development"
> mode; probably SLIPping into Netcom or something similar, to allow the
> developers to connect and work on stuff. He's not independently
> wealthy, but he's committed to doing this; any suggestions for the
> most cost-effective method?
>
> Steven J. Owens
> uso01@unidata.com
>
>
Greg? Could you subscribe Paul to this mailing list ASAP as well?
Thanks,
Andy.
Paul: ColdMUD is a multiple-inheritance object-oriented multi-user database
system/programming environment/VR engine, in some ways similar to Pavel
Curtis' MOO system. Cold is newer and still in the developement stage
but due to its platform friendly design (a disk based db rather than a
memory based one for MOO) it's generating a lot of interest. To
be honest, this is one of the new breed.