<HEAD><TITLE>discuss@charon: [1163] in "Coldmud discussion meeting"</TITLE>
<H1>[1163] in Coldmud discussion meeting</H1></HEAD>
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<HR><H2>Re: [COLD] Is there a shortcut to @def?</H2>
<H3>daemon@ATHENA.MIT.EDU (Mon Dec  2 20:25:09 1996
)</H3>
<PRE>
From: Andrew Wilson &lt;andrew@aaaaaaaa.demon.co.uk&gt;
To: Frank Crowell &lt;frankc@maddog.com&gt;
Date: Mon, 2 Dec 1996 23:21:19 +0000 (GMT)
Cc: coldstuff@cold.org
In-Reply-To: &lt;32A337DC.20E432C3@maddog.com&gt; from "Frank Crowell" at Dec 2, 96 12:11:08 pm

Frank:
&gt; Thanks.  That's at least one reason to get Alpha 5,  Btw, I've just
&gt; started
&gt; looking at the whole database-- there's a lot of code.  Good job
&gt; to the whole crew!
&gt; 
&gt; I'm looking at how to easy or hard it would be to implement intermud3 
&gt; 	http://www.imaginary.com
&gt; for intermud communication (the '97 buzzword huh? Connect now with 
&gt; your Sega to the to the Intermud! SEGA!!!). Anyway, if I can actually
&gt; get to the coding part, I hope to get the intermud3 hooked up so
&gt; that I can join other muds in the same network (mostly LP and a couple
&gt; Diku muds).

[feature list, snip...]

Ahem.  I'm a little piqued, to be honest, that the intermud
communitaction protocol even exists.  Mainly cuz it sucks.  But
then I would say that wouldn't I.  MOO-net did all this 3 years
ago (whine, gripe, moan...) and a lot more besides.

You can take it from me though that everything proposed for i-3 is
possible, and teaching cold all about it will be trivial.

The subtext, that LPC developers, Cold developers and MOO developers
don't talk to each other and that as a result everyone is running
around chasing their tails redesigning crap that other people
discarded years ago, does not make good reading.

And since 'tis the season, Bah humbug!

Ay.
</PRE>
