<HEAD><TITLE>discuss@charon: [1621] in "Coldmud discussion meeting"</TITLE>
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<HR><H2>Type Real variable precision</H2>
<H3>daemon@ATHENA.MIT.EDU (Sat Sep  2 15:32:52 2000
)</H3>
<PRE>
Date: Sat, 2 Sep 2000 14:16:00 -0500 (CDT)
From: Verhoogen Olivier &lt;simkin@zork.plover.net&gt;
To: coldstuff@cold.org
Reply-To: coldstuff@cold.org

Heya :)

I'm currently doing a bit of coding in coldC and as I work with distances
I came to remark that Genesis defaults to a very low-precision floating
point type for real numbers.

I already asked about this on tCD and Bruce suggested I sent here to ask
wether someone still had access to a patch that must have once existed for
this.
Still, while I haven't peeked at the code, I can't imagine it'd be too
difficult to modify it to use doubles rather than floats... (I hope... :)

Thanks,
-- Sim.

</PRE>
