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<HR><H2>Re: Finding out the call stack in ColdMUD</H2>
<H3>daemon@ATHENA.MIT.EDU (Tue May 17 00:23:31 1994
)</H3>
<PRE>
Date: Tue, 17 May 1994 00:19:03 -0400 (EDT)
From: "John P. Landahl III" &lt;jpl3@access.digex.net&gt;
To: coldstuff@MIT.EDU
In-Reply-To: &lt;01HCF7YF4FBMBG68WO@cc.usu.edu&gt;

On Mon, 16 May 1994, the Lyncx wrote:

&gt; &lt;&gt; I want something like MOO's 'callers()' or 'player' in ColdMUD.  Is
&gt; &lt;&gt; this possible?  sender() only gives you the info from one level
&gt; &lt;&gt; back.  I need to know who or what is ultimately responsible for
&gt; &lt;&gt; calling the current method.  I'm trying to write a parser that can
&gt; &lt;
&gt; &lt; This is tantamount to accessing global state, and is a poor design.
&gt; &lt; If you need this information, pass it in as an argument.
&gt; 
&gt; SamIAm's suggestion would be to have a connection(), which returns your
&gt; connection object, and to let you find user from there...

That would probably be fine for what I want to do, but I don't see why being 
able to get the call stack is "poor design".  Someone whack me with a 
kyosaku and enlighten me.

John/Jip
</PRE>
