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# moo mail

- Date: Thu, 28 Dec 1995 13:22:46 PST
- From:
- Content-Type: text/plain; charset="us-ascii"

    Hi, I'm still struggling with getting my moo to email to people who do
    @request <player-name> for <email connection>.  Right now it says:

    The system cannot resolve the name of the system you're connected from.
    Please send mail to jeanne@swnetworks.com, with the character name
    you want.

    Unless you plug in an IP address for the email connection, when you get:

    #17:suspicious_address, line 24:  Type mismatch
    ... called from #25:check_player_request check_reregistration, line 36
    ... called from #10:request_character, line 10
    ... called from #32:@request*-character @register (this == #93), line 12
    (End of traceback)

    I saw this in response to someone having a similar problem and looked into
    it on my database:
    >It looks like you're using a database that hasn't been upgraded as described in
    >ChangeLog.txt to handle the changes made to add port numbers to the result of
    >connection_name().  Be aware that the 1Oct94 LambdaCore, the latest one
    >available, was made from a 1.7.8 server.  Therefore, to use it successfully
    >with later server releases, you need to search ChangeLog.txt for all `NOTE'
    >entries from releases after 1.7.8 and apply the changes described there.

    when I did @chmod $string_utils:connection_hostname_bsd -d I found that
    $hacker has been recycled!  I did @chown on $string etc. and then @chmod,
    but my moo will still not email out.

    We also changed from bsd to just plain $string_utils:connection_hostname
    and recompiled because we're running system V, but still no luck.

    My question now is, is it worth downloading a new core and dumping all my
    objects in order to get $hacker (#37) back as it originally is?  Would that
    help solve my moo mail problem, or is there something else I can try?

    P.S. $network.active is set to q, and the properties are set properly, and we've
    also done this:
    To enable outbound network connections, recompile the MOO server after
    editing options.h so it includes the line:

      #define OUTBOUND_NETWORK

    thanks for any help,

    jeanne@swnetworks.com
    fofster@echonyc.com

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