[Prev][Next][Index][Thread]

# Re: Minimal.DB

- Date: Tue, 14 Nov 1995 18:46:39 PST
- From:
- Content-Type: TEXT/PLAIN; charset=US-ASCII
- In-Reply-To: <Pine.SUN.3.91.951114195425.8844C-100000@kong.syr.edu>

    On Tue, 14 Nov 1995, Kipp the Kidd wrote:

    > On Tue, 14 Nov 1995, Seth I. Rich wrote:
    >
    > > So I was once again hacking minimal.db, and I notice that I'm always
    > > starting with the same steps.  Why doesn't minimal.db consist of a single
    > > object, #0, which is a player and a programmer and a wizard, with a
    > > :do_login_command verb which returns #0?  I don't see any reason for
    > > minimal.db to contain a room or root parents at all.
    >
    > I agree.. I immediately recycled everything and started coding AS #0.  In
    > the MOO now, #1-owned verbs are wizpermed, and #0-owned verbs aren't.
    > Like a $hacker.  I suggest setting up an easy login and $room so other
    > wizzes may log in and communicate easily. (for those doing a social-type moo)

    I only did it a few times, but rapidly decided that I didn't like the
    structure either.  My biggest concern was putting eval on the room, and
    not the player.  Without an eval verb on the player, #-1 is a nasty place
    to visit :^)

    Anyway, I suspect it was just a handwritten hack by Pavel that he used to
    start up LambdaMOO, and he wasn't expecting much more out of it than a
    bootstrap.

    I hacked a few things, and then did ;dump_database()

    I had my own personal Minimal.db after that, that conformed to my
    requirements exactly.

    	Ian.

References:

- Re: Minimal.DB

- From: Kipp the Kidd <mcmudge@mailbox.syr.edu>

- Prev: Re: Minimal.DB
- Next: Re: Minimal.DB
- Index: MOO-cows
- Thread: MOO-cows

Home | Subject Index | Thread Index