[Prev][Next][Index][Thread]

# Re: Request for LambdaMOO 1.8.0

- Date: Wed, 13 Dec 1995 17:27:08 PST
- From:
- Cc: Rich Connamacher <phantom@baymoo.sfsu.edu>, MOO Cows <moo-cows@parc.xerox.com>
- Content-Type: text/plain; charset="us-ascii"

    At 18:17 12/13/95, Don Schwarz wrote:
    >On Wed, 13 Dec 1995, Rich Connamacher wrote:
    >
    >> I have a request for something to be put into the final release of
    >> LambdaMOO 1.8.0: allow verb names in builtin functions to be numbers,
    >> rather than strings.  If they're numbers, then they'll ALWAYS be
    >> interpreted as the verb's number, rather than the verb's name.
    >>
    >
    >I thought the idea was not to name verbs as numbers.  I don't see any
    >reason that you'd have to name a verb as a number without being able to
    >put a _ or something in front of it.  Maybe we should just make it so
    >verbs can never be named after numbers.

    You can do it in-db, no need to change the server for that (by changing
    $bf:bf_add_verb &  $bf:bf_set_verb_info or whatever the name/location for
    the built-in you made wiz only to enfore players to call $bf:bf_...)

    I have a verb named "1* 2* 3* 4* 5* 6* 7* 8* 9*"  on of of the FO in my
    core... this verb is in charge of allowing the users to type numbers to
    navigate into menus while having access to all his/her other commands. I
    could not rename that verb without asking user to type something else than
    numbers (which would be non-intuitive).

    Given that I work with verbs which names are number, I think Phatom idea is
    *very usesul*.

    Just my $0.02

    Janus

    ---
    "640K ought to be enough for anybody."
        -- Bill Gates, 1981

- Prev: Re: Request for LambdaMOO 1.8.0
- Next: Re: Request for LambdaMOO 1.8.0
- Index: MOO-cows
- Thread: MOO-cows

Home | Subject Index | Thread Index