[Prev][Next][Index][Thread]

# Re: Too Many Verb Calls

- Date: Thu, 24 Aug 1995 10:02:15 PDT
- From:
- Cc: moo-cows@parc.xerox.com
- Content-Length: 447
- Content-Transfer-Encoding: 7bit
- Content-Type: text/plain; charset=US-ASCII
- In-Reply-To: <Pine.SUN.3.91.950824121218.26593A-100000@lance> from "david@castle.net" at Aug 24, 95 09:14:00 am

    > On my MOO, I have a combat system.  Now, the combat system calls alot of
    > verbs for each round of the fight, and after about 20 rounds, I get a
    > traceback, with the error 'Too many verb calls'.  Is there any way to
    > stop this?

    Don't make that many verb calls. :) Really though, I've programmed combat
    many moons myself and unless I get myself into a infinite loop, I never
    get that error. Try to merge as many verbs as possible.

    Joe

Follow-Ups:

- Re: Too Many Verb Calls

- From: Justin Dobbs <jrd@bigbird.stark.k12.oh.us>

References:

- Too Many Verb Calls

- From: david@castle.net

- Prev: Too Many Verb Calls
- Next: Re: Too Many Verb Calls
- Index: MOO-cows
- Thread: MOO-cows

Home | Subject Index | Thread Index