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# Re: ADV-PROG Re: Defining New Error Codes? [SERVER]

- Date: Thu, 24 Aug 1995 13:07:54 PDT
- From:
- cc: Coolin MacKaarmick <colin@tripod.tripod.com>, moo-cows@parc.xerox.com, nop@rushmore.ccs.neu.edu
- In-reply-to: Your message of "Wed, 23 Aug 1995 12:54:00 PDT." <m0slLt0-0001AzC@golden.ripco.com>

    >   (#-1, #-2, #-3 are already taken, and on E_MOO, I already have #-4
    >     defined as $this for the parser.  You mainly just want to use a
    >     negative object number here that is less than #-3 and not used by
    >     anything else (nothing in a standard lambdacore uses anything less
    >     than #-3))

    Except for connections not yet connected to a player object---the ones
    that #0:do_login_command deals with.  They start at, I think #-5 and
    proceed down to negative infinity as new connections come in.

    > Anyone for frobs? (thereby allowing you to overload typeof() and account for
    >  this) :) :) :)  But let's not get into that.  (Check the archives).

    ...my feelings on this are in the archive...

    Jay Carlson
    nop@io.com    nop@ccs.neu.edu    nop@kagoona.mitre.org

    Flat text is just *never* what you want.   ---stephen p spackman

Follow-Ups:

- Re: ADV-PROG Re: Defining New Error Codes? [SERVER]

- From: Ian Macintosh <ian@iman.internet.co.nz>

- Re: ADV-PROG Re: Defining New Error Codes? [SERVER]

- From: Ian Macintosh <ian@iman.internet.co.nz>

References:

- ADV-PROG Re: Defining New Error Codes? [SERVER]

- From: abakun@rci.ripco.com (ThwartedEfforts)

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