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# Re: Adventure games in MOO or MOO for DOS.

- Date: Fri, 1 Sep 1995 17:33:57 PDT
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- Cc: moo-cows@parc.xerox.com
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- In-Reply-To: <Pine.LNX.3.91.950901161447.11538B-100000@dobie.dsnet.com> from "smeg@dobie.dsnet.com" at Sep 1, 95 04:17:16 pm

    > 	Hello everyone.

    Hi!

    > 	I am really interested in creating an adventure game with the MOO
    > language. This would require a runtime MOO program, for DOS and other
    > operating systems. Moreover, I only have DOS, so if anyone has been able
    > to compile the MOO server on DOS, do let me know. If you have experience
    > in a similar project, please contact me.

    I'm assuming you're using a multitasker like DesqView or Windows...
    Writing an adventure game is certainly possible, I've coded combat for my
    MOO, and I know of bunches that have for others (I'm more of a RP MOO guy
    than a social or developmental MOO person). Someone on this list has
    ported (at least partially) LambdaMOO to DOS, but no network support, but
    if you're just using it for DOS via a multitasker, it might not be
    necessary. I don't know much about it, so I'll let Nate take it from
    here. :)

    Joe

References:

- Adventure games in MOO or MOO for DOS.

- From: smeg@dobie.dsnet.com

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