Chemical rating:
This chemical can save your Norn from death! | |
This chemical is generally good for your Norn's health. | |
This chemical is either neither bad or good for your Norn's health, or has mixed good and bad effects. | |
This chemical can be harmful in the long term. | |
Say goodbye while you still have the chance! |
Chemical Number | Chemical Name | Description | Good or bad when injected? |
? | Unknownase | An unknown chemical that takes no part in Norn biochemistry. | |
1 | Lactate | Produced when Norn is suffocating or drowning, and sugars cannot be combusted into carbon dioxide. Causes slight injury to the muscle organ | |
2 | Pyruvate | Late stage digestion product. Part of energy production metabolism | |
3 | Glucose | All food is broken down into glucose eventually to make energy | |
4 | Glycogen | Starch storage chemical. | |
5 | Starch | Food source, found mainly in seeds, but also in small amounts in fruit | |
6 | Fatty Acid | A stage in the breakdown of fat | |
7 | Cholesterol | Bi-product of the breakdown of fat | |
8 | Triglyceride | A stage in the breakdown of fat | |
9 | Adipose Tissue | Long term fat storage chemical | |
10 | Fat | Food source found in food and to a lesser extent, in fruit | |
11 | Muscle Tissue | Long term protein storage chemical | |
12 | Protein | Food source, found in fruit and food | |
13 | Animo Acid | Protein is broken down into amino acid when digested | |
17 | Downatrophin | Produced when a Norn goes downhill, and makes it adopt a 'going downhill' gait | |
18 | Upatrophin | Produced when a Norn goes uphill, and makes it adopt a 'going uphill' gait | |
24 | Dissolved Carbon Dioxide | Bi-product of digestion. Removed from the body by the lungs | |
25 | Urea | Waste product from protein digestion. Controls urination (yes, Norns do...) | |
26 | Ammonia | Waste product from protein digestion, and a mild poison. Is turned into the safer chemical, Urea, for excretion. | |
30 | Oxygen | Used to break down glucose and make energy. | |
33 | Water | Bi-product of the Norn's metabolism, and also used as a coolant | |
34 | Energy | One of the final products of glucose breakdown | |
35 | ATP | Ultimate energy source for all functions in the Norn's body | |
36 | ADP | Energy depleted form of ATP | |
39 | Arousal Potential | Produced when the Norn is fertile, and ready to mate. Needs a creature of the right species and sex to become sex drive | |
40 | Libido Lowerer | Lowers the sex drive when the Norn is not ready to mate for any reason | |
46 | Oestrogen | American spelling: Estrogen. Controls fertility in females | |
48 | Progesterone | Produced during pregnancy. Eggs are laid when it is as its peak, and it prevents the Norn becoming pregnant again when it already is! | |
53 | Testosterone | Controls fertility in males. | |
54 | Inhibin | Theoretically controls production of testosterone, but not actually used in C3 | |
66 | Heavy Metals | A poison: slowly eats away the immune system. It also can cause mutations in unborn children. | |
67 | Cyanide | A severe poison: slows down the creation of ATP | |
68 | Belladonna | Slows down the rate of the organ that controls energy status in the Norn. It also upsets regulatory functions, such as maintenance of hunger, etc. | |
69 | Geddonase | Injected by biting insects, slowly destroys fat reserves (adipose tissue). | |
70 | Glycotoxin | Quickly destroys the main glucose reserve (glycogen). | |
71 | Sleep Toxin | Causes sleepiness, in case you couldn't guess. A side effect of some infections | |
72 | Fever Toxin | Causes a high temperature and shivering. A side effect of some infections | |
73 | Histamine A | Causes sneezing. A side effect of some infections | |
74 | Histamine B | Causes coughing. A side effect of some infections | |
75 | Alcohol | Intoxicant. Causes a drunken walk, plus other well known side effects | |
78 | ATP Decoupler | Extreme poison. The nastiest of the lot. Turns ATP back into ADP. Wave goodbye to your Norn! | |
79 | Carbon Monoxide | Makes it difficult for the Norn to get enough oxygen | |
80 | Fear Toxin | Causes an irrational feeling of terror | |
81 | Muscle Toxin | Poison: slowly destroys muscle tissue | |
82 | Antigen 0 | Disease causing chemical in bacterial infections. Damages organs | |
83 | Antigen 1 | Disease causing chemical in bacterial infections. Damages organs | |
84 | Antigen 2 | Disease causing chemical in bacterial infections. Damages organs | |
85 | Antigen 3 | Disease causing chemical in bacterial infections. Damages organs | |
86 | Antigen 4 | Disease causing chemical in bacterial infections. Damages organs | |
87 | Antigen 5 | Disease causing chemical in bacterial infections. This antigen is by far the nastiest, and can cause death | |
88 | Antigen 6 | Disease causing chemical in bacterial infections. Damages organs | |
89 | Antigen 7 | Disease causing chemical in bacterial infections. Damages organs | |
90 | Wounded | A measure of how battered and beat up your Norn is. If the levels of this chemical get very high, the Norn dies. | |
92 | Medicine One | Cure for ATP decoupler poisoning. However, you'll be lucky if you get it to work fast enough! | |
93 | Anti-Oxidant | Cure for Carbon Monoxide poisoning | |
94 | Prostaglandin | Assists in the healing process after any injuring illness | |
95 | EDTA | Cure for heavy metal poisoning | |
96 | Sodium Thiosulphate | Cure for Cyanide poisoning | |
97 | Arnica | A herbal extract said to help glycotoxin poisoning | |
98 | Vitamin E | Keeps the reproductive organs healthy | |
99 | Vitamin C | Keeps Norn bones healthy, and promotes good healing after injury | |
100 | Antihistamine | Clears up coughs and sneezes caused by the two histamines | |
102 | Antibody 0 | Cures infection by antigen 0 bacteria | |
103 | Antibody 1 | Cures infection by antigen 1 bacteria | |
104 | Antibody 2 | Cures infection by antigen 2 bacteria | |
105 | Antibody 3 | Cures infection by antigen 3 bacteria | |
106 | Antibody 4 | Cures infection by antigen 4 bacteria | |
107 | Antibody 5 | Cures infection by antigen 5 bacteria | |
108 | Antibody 6 | Cures infection by antigen 6 bacteria | |
109 | Antibody 7 | Cures infection by antigen 7 bacteria | |
112 | Anabolic Steroid | Causes build up of muscle tissue. Do not use if your Norn is taking part in the Olympics. It'll get disqualified | |
113 | Pistle | Large amounts trigger urination | |
114 | Insulin | In theory, regulates storage of glucose as glycogen. In practice, not used | |
115 | Glycolase | In theory, regulates breakdown of glycogen into glucose. In practice, not used | |
116 | Adrenalin | Produced when the creature is under stress,liberating glucose for energy. It also controls fight or flight responses to attack | |
117 | Grendel Nitrate | Found in grendels only. Used by the friend or foe lobe to help make decisions about the friendliness of other creatures | |
118 | Ettin Nitrate | Found in ettins only. Used by the friend or foe lobe to help make decisions about the friendliness of other creatures | |
124 | Activase | In theory, is a measure of muscle activity. In practice, not used. | |
125 | Life | Life decays slowly over a Norn's life, working as a biological clock. Injecting your Norn with this chemical now and again can make it immortal! | |
127 | Injury | Internal signal to the Norn that is has been wounded. Stimulates production of healing chemicals (prostaglandin) | |
128 | Stress | Produced when any drive in the Norn is high for a long time, and damaging to the Norn's long term health | |
129 | Sleepase | Controls sleeping in Norns when tired | |
131 | Pain backup | The relevant drive chemical is converted to this storage form when another more important need takes over, such as fear or pain. It is converted back again when the crisis is over | |
132 | Hunger for protein backup | The relevant drive chemical is converted to this storage form when another more important need takes over, such as fear or pain. It is converted back again when the crisis is over | |
133 | Hunger for carb backup | The relevant drive chemical is converted to this storage form when another more important need takes over, such as fear or pain. It is converted back again when the crisis is over | |
134 | Hunger for fat backup | The relevant drive chemical is converted to this storage form when another more important need takes over, such as fear or pain. It is converted back again when the crisis is over | |
135 | Coldness backup | The relevant drive chemical is converted to this storage form when another more important need takes over, such as fear or pain. It is converted back again when the crisis is over | |
136 | Hotness backup | The relevant drive chemical is converted to this storage form when another more important need takes over, such as fear or pain. It is converted back again when the crisis is over | |
137 | Tiredness backup | The relevant drive chemical is converted to this storage form when another more important need takes over, such as fear or pain. It is converted back again when the crisis is over | |
138 | Sleepiness backup | The relevant drive chemical is converted to this storage form when another more important need takes over, such as fear or pain. It is converted back again when the crisis is over | |
139 | Loneliness backup | The relevant drive chemical is converted to this storage form when another more important need takes over, such as fear or pain. It is converted back again when the crisis is over | |
140 | Crowded backup | The relevant drive chemical is converted to this storage form when another more important need takes over, such as fear or pain. It is converted back again when the crisis is over | |
141 | Fear backup | The relevant drive chemical is converted to this storage form when another more important need takes over, such as fear or pain. It is converted back again when the crisis is over | |
142 | Boredom backup | The relevant drive chemical is converted to this storage form when another more important need takes over, such as fear or pain. It is converted back again when the crisis is over | |
143 | Anger backup | The relevant drive chemical is converted to this storage form when another more important need takes over, such as fear or pain. It is converted back again when the crisis is over | |
144 | Sex Drive backup | The relevant drive chemical is converted to this storage form when another more important need takes over, such as fear or pain. It is converted back again when the crisis is over | |
145 | Comfort backup | The relevant drive chemical is converted to this storage form when another more important need takes over, such as fear or pain. It is converted back again when the crisis is over | |
148 | Pain | A drive chemical- works like the Norn's emotions. When a Norn has a high level of a drive chemical, it has to learn a way to reduce it | |
149 | Hunger for Protein | A drive chemical- works like the Norn's emotions. When a Norn has a high level of a drive chemical, it has to learn a way to reduce it | |
150 | Hunger for Carbohydrate | A drive chemical- works like the Norn's emotions. When a Norn has a high level of a drive chemical, it has to learn a way to reduce it. Carbohydrate is another name for starch | |
151 | Hunger for Fat | A drive chemical- works like the Norn's emotions. When a Norn has a high level of a drive chemical, it has to learn a way to reduce it | |
152 | Coldness | A drive chemical- works like the Norn's emotions. When a Norn has a high level of a drive chemical, it has to learn a way to reduce it | |
153 | Hotness | A drive chemical- works like the Norn's emotions. When a Norn has a high level of a drive chemical, it has to learn a way to reduce it | |
154 | Tiredness | A drive chemical- works like the Norn's emotions. When a Norn has a high level of a drive chemical, it has to learn a way to reduce it | |
155 | Sleepiness | A drive chemical- works like the Norn's emotions. When a Norn has a high level of a drive chemical, it has to learn a way to reduce it | |
156 | Loneliness | A drive chemical- works like the Norn's emotions. When a Norn has a high level of a drive chemical, it has to learn a way to reduce it | |
157 | Crowded | A drive chemical- works like the Norn's emotions. When a Norn has a high level of a drive chemical, it has to learn a way to reduce it | |
158 | Fear | A drive chemical- works like the Norn's emotions. When a Norn has a high level of a drive chemical, it has to learn a way to reduce it | |
159 | Boredom | A drive chemical- works like the Norn's emotions. When a Norn has a high level of a drive chemical, it has to learn a way to reduce it | |
160 | Anger | A drive chemical- works like the Norn's emotions. When a Norn has a high level of a drive chemical, it has to learn a way to reduce it | |
161 | Sex Drive | A drive chemical- works like the Norn's emotions. When a Norn has a high level of a drive chemical, it has to learn a way to reduce it | |
162 | Comfort | A drive chemical- works like the Norn's emotions. When a Norn has a high level of a drive chemical, it has to learn a way to reduce it | |
165 | CA Sound | All environmental stimuli on the Shee ship exist as particle gradients as if they were smells, which the creatures use to navigate. This chemical represents the sound levels in the Norn's vicinity | |
166 | CA Light | All environmental stimuli on the Shee ship exist as particle gradients as if they were smells, which the creatures use to navigate. This chemical represents the light levels in the Norn's vicinity | |
167 | CA Heat | All environmental stimuli on the Shee ship exist as particle gradients as if they were smells, which the creatures use to navigate. This chemical represents the heat levels in the Norn's vicinity | |
168 | CA Water | All environmental stimuli on the Shee ship exist as particle gradients as if they were smells, which the creatures use to navigate. This chemical represents the rain levels in the Norn's vicinity | |
169 | CA Nutrient | All environmental stimuli on the Shee ship exist as particle gradients as if they were smells, which the creatures use to navigate. This chemical represents the nutrient levels in the Norn's vicinity | |
170 | CA Water | All environmental stimuli on the Shee ship exist as particle gradients as if they were smells, which the creatures use to navigate. This chemical represents the bodies of standing water in the Norn's vicinity | |
171 | CA Protein | All environmental stimuli on the Shee ship exist as particle gradients as if they were smells, which the creatures use to navigate. This chemical represents the protein smells in the Norn's vicinity | |
172 | CA Carboydrate | All environmental stimuli on the Shee ship exist as particle gradients as if they were smells, which the creatures use to navigate. This chemical represents the starch smells in the Norn's vicinity | |
173 | CA Fat | All environmental stimuli on the Shee ship exist as particle gradients as if they were smells, which the creatures use to navigate. This chemical represents the fat smells (ugh!) in the Norn's vicinity | |
174 | CA Flowers | All environmental stimuli on the Shee ship exist as particle gradients as if they were smells, which the creatures use to navigate. This chemical represents the flower scent in the Norn's vicinity | |
175 | CA Machinery | All environmental stimuli on the Shee ship exist as particle gradients as if they were smells, which the creatures use to navigate. This chemical represents the smell of machinery in the Norn's vicinity | |
176 | CA Smell 11 | Spare smell chemical | |
177 | CA Norn Smell | All environmental stimuli on the Shee ship exist as particle gradients as if they were smells, which the creatures use to navigate. This chemical represents the Norn smells in the Norn's vicinity | |
178 | CA Grendel Smell | All environmental stimuli on the Shee ship exist as particle gradients as if they were smells, which the creatures use to navigate. This chemical represents the grendel smells in the Norn's vicinity | |
179 | CA Ettin Smell | All environmental stimuli on the Shee ship exist as particle gradients as if they were smells, which the creatures use to navigate. This chemical represents the ettin smells in the Norn's vicinity | |
180 | CA Norn Home Smell | All environmental stimuli on the Shee ship exist as particle gradients as if they were smells, which the creatures use to navigate. This chemical represents the smell of the Norn terrarium | |
181 | CA Grendel Home Smell | All environmental stimuli on the Shee ship exist as particle gradients as if they were smells, which the creatures use to navigate. This chemical represents the smell of the grendel jungle | |
182 | CA Ettin Home Smell | All environmental stimuli on the Shee ship exist as particle gradients as if they were smells, which the creatures use to navigate. This chemical represents the smell of the ettin desert | |
183 | CA Smell 18 | Spare smell chemical | |
184 | CA Smell 19 | Spare smell chemical | |
187 | Stress (high H4C) | This chemical represents stress caused specifically by great hunger for carbohydrate. | |
188 | Stress (high H4P) | This chemical represents stress caused specifically by great hunger for protein. | |
189 | Stress (high H4F) | This chemical represents stress caused specifically by great hunger for fat. | |
190 | Stress (high Anger) | This chemical represents stress caused specifically by great anger. | |
191 | Stress (high Fear) | This chemical represents stress caused specifically by great fear. | |
192 | Stress (high Pain) | This chemical represents stress caused specifically by great pain. | |
193 | Stress (high Tired) | This chemical represents stress caused specifically by great tiredness. | |
194 | Stress (high Sleep) | This chemical represents stress caused specifically by great sleepiness. | |
195 | Stress (high Crowded) | This chemical represents stress caused specifically by great crowdedness. | |
198 | Disappointment | One of the chemicals used for learning, this chemical represents a situation where the Norn tried something that didn't work (such as eating doors) | |
199 | Up | Used for navigation by the Norn | |
200 | Down | Used for navigation by the Norn | |
201 | Exit | Used for navigation by the Norn | |
202 | Enter | Used for navigation by the Norn | |
203 | Wait | Used for navigation by the Norn | |
204 | Reward | This chemical takes part in the formation of positive memories. The Norn remembers the action that made the reward chemical as a good one for future reference | |
205 | Punishment | This chemical takes part in the formation of negative memories. The Norn remembers the action that made the punishment chemical as a bad one for future reference | |
206 | Brain Chemical 9 | Spare chemical, not currently in use | |
207 | Brain Chemical 10 | Spare chemical, not currently in use | |
208 | Brain Chemical 11 | Spare chemical, not currently in use | |
209 | Brain Chemical 12 | Spare chemical, not currently in use | |
210 | Brain Chemical 13 | Spare chemical, not currently in use | |
211 | Brain Chemical 14 | Spare chemical, not currently in use | |
212 | Pre-REM | Controls dreaming in Norns. Norns need to dream in order to process their instincts. | |
213 | REM | Controls dreaming in Norns. |