These genetic stimuli should be used for all agents and they provide a nice, standard way to construct agents. The values given in the table below are for the generation-zero response to the stim ... custom genomes or mutations may make the specific gains from a stimulus different.
Some of the stimuli are repeated across different categories of agent, the only difference is the magnitude of the stimulus. With C3 you can specify a stimulus number, and also how many times it will be applied.
The syntax for this depends on the exact STIM command you use, but a common one is listed below:
STIM WRIT <creature> <stim#> <strength>
Where strength is the 'how many times this stim will be applied' value.
For example, in the table below you can see that eating a seed will give 3 times the stimulus of eating a leaf ... this means all the quantities for the chemicals supplied by eating a leaf are trebled.
Category and event | Stim# | Effect on Norns | Effect on Grendels | Effect on Ettins |
Eat Leaf | #77 eat plant | hunger4carb -0.1 | same as Norn | same as Norn |
Eat Seed | #77 eat plant x3 | |||
Eat Fruit | #78 eat fruit | hunger4protein -0.3 | same as Norn | same as Norn |
Eat Food | #79 eat food | hunger4fat -0.3 | same as Norn | same as Norn |
Eat Insects | #80 eat animal | hunger4protein -0.1 | same as Norn | same as Norn |
Eat Eggs | #80 eat animal x2 | |||
Eat Beasts | #80 eat animal x5 | |||
Eat Critter | #80 eat animal x4 | |||
Eat Detritus | #81 eat detritus | pain +0.1 | same as Norn | same as Norn |
Eat Manky (alcoholic) | #82 eat alcohol | pain -0.1 | same as Norn | same as Norn |
Activate + Eat + Get Weed | #83 interact with dangerous plant | pain +0.3 injury 0.05 | same as Norn | same as Norn |
Activate + Get Flower | #84 interact with friendly plant | loneliness -0.1 | no effect | same as Norn |
Activate + Get Bug | #85 play with bug | boredom -0.2 loneliness -0.1 | boredom -0.1 loneliness -0.1 | same as Norn |
Activate + Get Critter | #86 play with critter | anger -0.2 | loneliness -0.1 | same as Norn |
Hit Critter | #87 hit critter | no effect | anger -0.15 | no effect |
Activate + Get Pest | #88 play with dangerous animal | pain +0.2 fear +0.1 | pain +0.2 anger +0.05 | |
Activate + Get Beast | #88 play with dangerous animal x3 | |||
Activate Button | #89 activate button | boredom -0.2 | boredom -0.1 | boredom -0.1 |
Activate Machinery | #90 activate machinery | boredom -0.2 | ||
Get Machinery | #91 got machinery | boredom -0.1 | boredom -0.1 | boredom -1 |
Hit Machinery | #92 hit machinery | boredom -0.15 | ||
Get Creature Egg | #93 got creature egg | boredom -0.1 | boredom -1 | boredom -0.1 |