***Beat box inst *create one near the hatchery new: comp 2 21 1234 "beatbox" 11 0 5000 *create the light display pat: dull 1 "beatbox" 11 21 0 0 *create the on off button (not a button!) pat: dull 2 "beatbox" 15 31 13 0 attr 199 clac 0 elas 0 fric 100 perm 60 accg 5 mvto 1500 900 cmrt 0 **beatbox activate 1 scrp 2 21 1234 1 part 0 anim [0 1 2 3 4 5 6 7 8 9 10 255] clac 1 endm **beatbox activate 2 scrp 2 21 1234 2 part 1 anim [0 1 2 3 255] clac 2 endm **beatbox deactivate scrp 2 21 1234 0 part 2 anim [0 1 255] clac 3 endm **beatbox hit scrp 2 21 1234 3 part 0 pose 0 part 1 pose 0 part 2 pose 0 clac 0 endm *******removal rscr enum 2 21 1234 kill targ next scrx 2 21 1234 0 scrx 2 21 1234 1 scrx 2 21 1234 2 scrx 2 21 1234 3