[Coldstuff] Climate and Weather

brandon@roguetrader.com brandon@roguetrader.com
Wed, 12 Dec 2001 10:04:41 -0700

On Tue, Dec 11, 2001 at 03:16:50PM -0500, Jon wrote:
> Currently, I am running the most recent stable version of Genesis and ColdCore
> and I am trying to figure something out. As the subject may have hinted, I am
> trying to figure out Climates and Weather. I've read the help files, and the
> code on the associated objects, but I'll be the first to admit that I'm still
> lost. 
> Can anyone offer me advice on how the steps involved after creating a new realm
> to assign a unique climate to it. 
> If you want to e-mail me directly, please feel free.

Miro was the original author of the climate system, and I havn't used
it much, but I'll do my best to supplement the docs... mayhaps I'll
update them too later...  

$world is the top level world object, it should be the most
  authoritative source for most things in the world.  it defines
  the top level realm used in the world

The realm is defined as a descendant of $realm.  The setting
  weather-time can be referenced by other code, but should not be
  set manually, it is automatically set.

The weather-setting references a climate.  In this case
  $climate_taobh_thiar.  The climate defines the various seasons
  and the various weathers...

Do you have any specific q's/problems that can be addressed?