[Coldstuff] ColdHell
coldstuff@cold.org
coldstuff@cold.org
Wed, 17 Jul 2002 12:08:24 -0700 (PDT)
On Wed, 17 July 2002, "Frank Crowell" wrote
>
> Is it possible to turn ColdHell into an OSI (Open Source), so that the
> license is clearer?
> ColdHell is still the only publicly available database for Cold that has
> all the machinery for creating hack-n-slash muds. By that I mean, a person
> could be fighting mobs Diku or LP style this afternoon with very little
> modification.
I'm glad to hear it's looked at that way. As far Open Source... Sure, where
do I sign? I'm not one for extra work, you know... :)
> For a while both Inindo and I ran a ColdHell version and in fact hooked our
> muds together so I could run around between the servers.
I could talk about this all day. I'm sure Bruce could, too... Talk to me
before trying this kind of entanglement on a serious MUD... Another reason I
never really pushed to have this seriously public...
> Going back to OSI-- doesn't matter if the license is GPL, LGPL, Berkeley or
> some other of the many OSI-qualified licenses.
Does this mean I'd have to read and understand all of those licenses before
picking one? Ohhh.. more work.
> Fact is that ColdHell works but most people don't even know it exists. The
> Pueblo stuff is also interesting, but unfortunately unless the Open Source
> version of Pueblo comes out someday, then some other thing will have to
> replace Pueblo.
> The other possibility is to create a branch -- let's call it ColdHell 2.
> The previous development team gives license to the new team to create a
> branch that is under OSI, to credit the original creator/creators, but to
> also allow Coldhell 2 to evolve in new directions.
I believe ColdHell is still running, in some form, and it IS Inindo's baby,
not mine. Without Inindo, I could release the Cold Paradigm core instead (I
can't remember if combat is included or not).
I would like my name stuck somewhere visible ("Based on code originally
written by Michael Mudge"?), as well as Inindo and Psyclone -- other than
that, do with it what you wish.
Then of course, again, there's Epoch, which I feel much happier about; It's
more thorough, much faster and much less buggy... and very MUDdy. Give me a
little time (a month?) and I'll have something for you to look at. Again, I
am also looking for people (builders + programmers) to become involved
immediately.
On Wed, 17 July 2002, Bruce Mitchener wrote
> For whatever it is worth, Pueblo is open source but not being developed
> much. There're 2 projects that work on it .. one more active than the
> other. I also maintain a mirror of much of the old Chaco website.
> I think that one of the Pueblo dev efforts is not linked from there, so
> I'll track it down and link it this evening.
The "other" one I think you're talking about is Pueblo/UE. Easy to find with
a basic web search. It seems to be a bit less vaporish, but I haven't seen
much besides bugfixes (which I greatly appreciate).
- Kipp