[Coldstuff] ColdHell

Jeremy Weatherford coldstuff@cold.org
Wed, 17 Jul 2002 13:43:56 -0700 (PDT)


ColdHell has been available on ftp.cold.org for some time now.

Jeremy Weatherford
xidus@xidus.net
http://xidus.net


On Wed, 17 Jul 2002, Adam Cormany wrote:

> I would love to see ColdHells code as well! I
> currently have my own version of Cold/Genesis that I
> have been working on for 2 or 3 years now, making my
> own version of MUD, online builder, etc. I have all
> the prototypes finished and an internal directory/file
> structure. My Cold basically looks like a ColdUNIX:)
> 
> My one huge setback I've been having is fighting and
> mobile movement, and I would love to see ColdHell to
> get another point of view for coding it. The way I'm
> currently doing it, it is way too slow and if I load
> 1000 mobiles, the system basically hangs from so much
> lag from operations.
> 
> Where can I sign up/download to see ColdHell?
> 
> Thanks,
> Adam Cormany
> 
> --- michael@mudge.com wrote:
> > On Wed, 17 July 2002, "Frank Crowell" wrote
> > 
> > > 
> > > Is it possible to turn ColdHell into an OSI (Open
> > Source), so that the
> > > license is clearer?  
> > 
> > > ColdHell is still the only publicly available
> > database for Cold that has
> > > all the machinery for creating hack-n-slash muds.
> > By that I mean, a person
> > > could be fighting mobs Diku or LP style this
> > afternoon with very little
> > > modification.
> > 
> > I'm glad to hear it's looked at that way.  As far
> > Open Source...  Sure, where
> > do I sign?  I'm not one for extra work, you know...
> > :)
> > 
> > > For a while both Inindo and I ran a ColdHell
> > version and in fact hooked our
> > > muds together so I could run around between the
> > servers.
> > 
> > I could talk about this all day.  I'm sure Bruce
> > could, too...  Talk to me
> > before trying this kind of entanglement on a serious
> > MUD... Another reason I
> > never really pushed to have this seriously public...
> > 
> > > Going back to OSI-- doesn't matter if the license
> > is GPL, LGPL, Berkeley or
> > > some other of the many OSI-qualified licenses.
> > 
> > Does this mean I'd have to read and understand all
> > of those licenses before
> > picking one?  Ohhh.. more work.
> > 
> > > Fact is that ColdHell works but most people don't
> > even know it exists.  The
> > > Pueblo stuff is also interesting, but
> > unfortunately unless the Open Source
> > > version of Pueblo comes out someday, then some
> > other thing will have to
> > > replace Pueblo.
> > 
> > 
> > 
> > > The other possibility is to create a branch --
> > let's call it ColdHell 2.
> > > The previous development team gives license to the
> > new team to create a
> > > branch that is under OSI, to credit the original
> > creator/creators, but to
> > > also allow Coldhell 2 to evolve in new directions.
> > 
> > I believe ColdHell is still running, in some form,
> > and it IS Inindo's baby,
> > not mine.  Without Inindo, I could release the Cold
> > Paradigm core instead (I
> > can't remember if combat is included or not).
> > 
> > I would like my name stuck somewhere visible ("Based
> > on code originally
> > written by Michael Mudge"?), as well as Inindo and
> > Psyclone -- other than
> > that, do with it what you wish.
> > 
> > Then of course, again, there's Epoch, which I feel
> > much happier about; It's
> > more thorough, much faster and much less buggy...
> > and very MUDdy.  Give me a
> > little time (a month?) and I'll have something for
> > you to look at.  Again, I
> > am also looking for people (builders + programmers)
> > to become involved
> > immediately.
> > 
> > On Wed, 17 July 2002, Bruce Mitchener wrote
> > 
> > > For whatever it is worth, Pueblo is open source
> > but not being developed 
> > > much.  There're 2 projects that work on it .. one
> > more active than the 
> > > other.  I also maintain a mirror of much of the
> > old Chaco website.
> > 
> > > I think that one of the Pueblo dev efforts is not
> > linked from there, so 
> > > I'll track it down and link it this evening.
> > 
> > The "other" one I think you're talking about is
> > Pueblo/UE.  Easy to find with
> > a basic web search.  It seems to be a bit less
> > vaporish, but I haven't seen
> > much besides bugfixes (which I greatly appreciate).
> > 
> > - Kipp
> > _______________________________________________
> > Cold-Coldstuff mailing list
> > Cold-Coldstuff@cold.org
> > http://web.cold.org/mailman/listinfo/cold-coldstuff
> 
> 
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