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Re: Editing code from in-game

daemon@ATHENA.MIT.EDU (Mon May 1 17:04:13 2000 )

Date: Mon, 01 May 2000 13:55:42 -0700
From: Bruce <bruce@puremagic.com>
To: coldstuff@cold.org
Reply-To: coldstuff@cold.org

Jeremy Weatherford wrote:
> Anyway, just looking for ideas... let me know how editing is implemented
> in your game, or how you think it should be implemented.  All the code I
> write will be freely available, so I don't mind giving it back if you want
> me to write the code for your idea -- as long as it works for me too.  ;)

You mean there is something other than MCP-based editing with a client
like TkMOO? (I know there is, but for me, nothing else comes close.)

 - Bruce