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Re: Best Platform for ColdMUD?

daemon@ATHENA.MIT.EDU (Mon Nov 29 10:36:49 1993 )

Date: Mon, 29 Nov 93 15:31:36 GMT
From: Andrew Wilson <Andrew.Wilson@cm.cf.ac.uk>
To: coldstuff@MIT.EDU, paul@isl.cf.ac.uk

Each,

	Paul Richards (paul@isl.cf.ac.uk) is one of the FreeBSD core developers,
and I've just clued him in to the special needs of Cold/MOO systems so far as
free PC unix is concerned.  If you'd like to know a bit more, OS-wise then you
should get in contact with him.

> From uso01@mailhost.unidata.com Mon Nov 29 15:15:50 1993
> Date: Mon, 29 Nov 1993 09:13:31 -0600
> From: Steven Owens <uso01@mailhost.unidata.com>
> To: coldstuff@MIT.EDU
> Subject: Best Platform for ColdMUD?
> Content-Length: 1430
> 
> 
> Hi all,
> 
> 	You may remember a question or two I posted a couple of weeks
> ago.  In a nutshell, a friend of mine, Scott, wants to start up a BBS
> running some sort of MUD.  I'm talking him into using ColdMUD, because
> I think it's nifty.  I could really use some advice on the platform.
> 
> 	Question is, what's the best platform to set it up on, taking
> into account feasibility and cost?  And what's the best way to
> establish connectivity?
> 
> 	Scott just went out and purchased a Packard Bell 486 DX 66Mhz
> with 8meg of ram and a 400-odd meg hard drive, but he can still return
> it if it's horribly wrong (Best Buy 30-day "no questions asked" return
> policy).
> 
> 	I'm assuming that running Linux or some other brand of free
> UNIX for x86 machines is best.  How do FreeBSD and such measure up
> against Linux?

Paul knows the answer to this one I think.

> 
> 	What kind of a load (disk space, RAM, CPU) would ColdMUD
> impose on a regular UNIX system (i.e. what if he rents space on one of
> Netcom's systems, or Colorado SuperNet?)?
> 
> 	We're based in Denver, Colorado.  Scott wants to eventually
> set up a multi-line BBS for players, but right now he's looking for
> the most cost-effective method to run the system in a "development"
> mode; probably SLIPping into Netcom or something similar, to allow the
> developers to connect and work on stuff.  He's not independently
> wealthy, but he's committed to doing this; any suggestions for the
> most cost-effective method?
> 
> Steven J. Owens
> uso01@unidata.com
> 
> 

Greg?  Could you subscribe Paul to this mailing list ASAP as well?

Thanks,
Andy.

Paul:	ColdMUD is a multiple-inheritance object-oriented multi-user database
	system/programming environment/VR engine, in some ways similar to Pavel
	Curtis' MOO system.  Cold is newer and still in the developement stage
	but due to its platform	friendly design (a disk based db rather than a
	memory based one for MOO) it's generating a lot of interest.  To
	be honest, this is one of the new breed.