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Re: [COLD] ColdCore 3.0 TODO

daemon@ATHENA.MIT.EDU (Sun Jan 28 01:34:44 1996 )

From: "Jeff Kesselman" <jeffk@tenetwork.com>
To: coldstuff@tombstone.sunrem.com
Date: Sat, 27 Jan 1996 22:10:06 +0000
Reply-To: coldstuff@tombstone.sunrem.com

> Date:          Sat, 27 Jan 1996 16:12:21 -0700 (MST)
> From:          Brandon Gillespie <brandon@tombstone.sunrem.com>
> To:            coldstuff@tombstone.sunrem.com
> Subject:       [COLD] ColdCore 3.0 TODO
> Reply-to:      coldstuff@cold.org

> I would apprecate comments/additions and/or volunteer help in any of the 
> areas :)
I'm working on my "timezones" at the moment which are a super-set of 
realms, so I'm happy to help there.

For me, realms are used to define diffrent areas of construction to 
allow different wizard-types to build different parts of the world.

Does that make sense to others?

JK
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Jeff Kesselman                  * We want to be your
Game Integration Engineer       *       perfect
The Total Entertainment Network *         TEN
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