Go up to Fundamentals of Object Oriented Programming (OOP)
Go forward to Examining Objects
Referencing Objects
Everything in the ColdCore is an object. Players, places, exits,
editors, even the program that reads in your input; they are all
objects. Each object has an associated Object Name, which is
a (hopefully) unique identifier for that object. You can reference an
object by its VR Name, alias, or Object
Name. For example, in my core (Imaginarium), my character's name is
zeppy. To look at me you could type look at zeppy (my VR name),
look at Neale (one of my aliases), or look at
$player_zeppy (my object name). You will always get the same
result.
@rename <object> [to] <new_name> [*proper, *unique, *normal]
Neale Pickett <zephyr@nmt.edu>