# unforked checkpoints

Quinn (quinn@netsville.com)
Fri, 25 Jul 1997 12:33:12 -0400

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    Could UNFORKED_CHECKPOINTS possibly be a $server_option?  Furthermore,
    could we provide a message to be shown when people connect that explains
    why nothing is happening?  It can be disconcerting for a player to come
    knocking during an unforked checkpoint and get no answer.

    This explanation message isn't altogether straightforward now that there is
    no "single port" at which a MOO listens; maybe it'd have to be specified on
    the listening object.

    -Quinn
    --
    Ron "Quinn" Straight <http://www.netsville.com/~quinn/>
    Creative Director and Senior Programmer, Netsville Inc.