Hello, and peace. The internet is a spiritual thing, and it... Never mind. Here is the ZenMOO database. There is no documentation, it is frightfully stripped, and may not even work correctly until you have a few players on it (!). Here are some tips, this is all I have time for. Perhaps someone will fix things up, and document, etc. Please send to t_pascal@oxy.edu if you have made changes and wish to actually have your own ZenMOO. I'm not a dictator of revisions, I just like to see how my stuff evolves, and besides, I can fix bugs :) Important core additions: $meditation_utils Stores verbs and properties for the meditation. $word_utils Stores words used in the database. A rough hash-like implementation. I froze the word database at 59 properties, I used to allow it to add more properties when a hash collision occured. For example, add_property(this, $wiz_utils:random_password(5)) ;) $creeper A box with time creeping tasks. For example: the random saying generator (mantras :), the unidler (questions) and the player killer (removes inactive accounts) $sponge An object with verb "*" It absorbs even the worst verb spills. Anything I recycled, like $limbo, etc, I pointed to $sponge. $luser The generic player (luser?) class. I have a high respect for people, administrator that I am :) $luser has some important properties, check them out. .motd is displayed when the luser logs in, if later than .motd_last_read. $wiz has several verbs of interest, use ;verbs(#2) or "@vs #2" and you'll see some verbs. Most are self explaining, just run them, or list them, if you're cautious. High scores are generated after a user logs out and no one's connected. This may fail if less than 20 players are in the database (I've never had less than 20 in the database) Dumps are done every 6 hours, I prefer smaller values like 6 weeks :) The editors are intact, page doesn't work, I believe mail is gone, I don't know what else works and what doesn't. Enjoy!