A dump of #34595 (LRPG Skill Repository) @create $room named LRPG Skill Repository:LRPG Skill Repository,skill,repository @prop #34595."brswd" #29862 r @prop #34595."dodge" #19856 r @prop #34595."shock" #19835 r @prop #34595."melee" #19804 r @prop #34595."club" #6232 r @prop #34595."tclub" #7096 r @prop #34595."rap" #6357 r @prop #34595."kat" #6175 r @prop #34595."shield" #19988 r @prop #34595."kites" #19989 r @prop #34595."firebolt" #6275 r @prop #34595."staff" #7144 r @prop #34595."climb" #24330 r @prop #34595."sanity" #24345 r @prop #34595."swim" #24346 r @prop #34595."scyth" #7565 r @prop #34595."str" #19148 r @prop #34595."end" #19184 r @prop #34595."dex" #19226 r @prop #34595."agl" #19230 r @prop #34595."int" #19231 r @prop #34595."emp" #19235 r @prop #34595."wil" #19243 r @prop #34595."pcn" #19316 r @prop #34595."app" #19343 r @prop #34595."gadget" #25664 r @prop #34595."throw" #7607 r @prop #34595."furn" #6531 r @prop #34595."wclim" #4649 r @prop #34595."scim" #6451 r @prop #34595."natweap" #6512 r @prop #34595."claw" #5056 r @prop #34595."tenta" #5967 r @prop #34595."teeth" #6162 r @prop #34595."kat1" #6176 r @prop #34595."kat2" #6178 r @prop #34595."tclimb" #17076 r @prop #34595."knives" #7689 r @prop #34595."slow" #6564 r @prop #34595."forcewall" #8108 r @prop #34595."baxe" #5781 r @prop #34595."baxe1" #5784 r @prop #34595."baxe2" #25257 r @prop #34595."heat" #32771 r @prop #34595."heal" #32773 r @prop #34595."sai" #32774 r @prop #34595."crossbow" #18671 r @prop #34595."longarms" #29441 r @prop #34595."missiles" #32755 r @prop #34595."drawbow" #9064 r @prop #34595."longbow" #9092 r @prop #34595."javelin_throw" #32761 r @prop #34595."javelin_melee" #32762 r @prop #34595."observe" #4631 r @prop #34595."notice" #4728 r @prop #34595."search" #2763 r @prop #34595."star" #32775 r @prop #34595."convince" #32776 r @prop #34595."persuade" #32778 r @prop #34595."trick" #32779 r @prop #34595."pray" #32780 r @prop #34595."dagger_throw" #32781 r @prop #34595."dagger_melee" #32783 r @prop #34595."machete" #6499 r @prop #34595."pick" #9080 r @prop #34595."storm" #9097 r @prop #34595."lockpick" #50023 r @prop #34595."recall" #22707 r @prop #34595."pacify" #55012 r @prop #34595."stamina" #32039 r @prop #34595."brawl" #76229 r @prop #34595."moofu" #7790 r @prop #34595."magic_theory" #41175 rc @prop #34595."creo" #46377 rc @prop #34595."intellego" #10887 rc @prop #34595."muto" #7127 rc @prop #34595."perdo" #86906 rc @prop #34595."rego" #80069 rc @prop #34595."corporem" #89057 r @prop #34595."ignem" #62036 r @prop #34595."vim" #97757 r @prop #34595."animalem" #37142 rc @prop #34595."mentem" #99395 rc @prop #34595."aquam" #104445 rc @prop #34595."herbam" #104447 rc @prop #34595."imagonem" #81055 rc @prop #34595."terram" #16045 rc @prop #34595."depress" #20936 rc @prop #34595."calm_winds" #87759 rc @prop #34595."shatter" #93140 r @prop #34595."windwall" #101146 rc @prop #34595."stinkcloud" #74393 r @prop #34595."predict" #66624 r @prop #34595."whip" #1587 r @prop #34595."harden" #75817 r @prop #34595."enchant" #11401 r @prop #34595."biting_cloud" #60016 r @prop #34595."barkskin" #17251 r @prop #34595."hail" #57478 r @prop #34595."lifelink" #54026 r @prop #34595."stealskill" #45809 r @prop #34595."mindprobe" #102024 r @prop #34595."waterwhip" #65756 r @prop #34595."iceshell" #12289 r @prop #34595."dispel" #71490 r @prop #34595."claim" #71258 r @prop #34595."auram" #74932 rc @prop #34595."shocking_grasp" #78716 r @prop #34595."unarmed" #60852 rc @prop #34595."spellsing" #9903 rc @prop #34595."greatsword" #95126 r @prop #34595."summon" #52130 r @prop #34595."flail" #40790 r @prop #34595."longsword" #75056 r @prop #34595."hafted" #75899 r @prop #34595."sword" #10590 r @prop #34595."weap1" #107205 r @prop #34595."weap2" #57444 r @prop #34595."flex" #105206 r @prop #34595."proj" #87015 r @prop #34595."know" #89199 r @prop #34595."athl" #24840 r @prop #34595."conjure" #53375 r @prop #34595."shortbow" #67571 r @prop #34595."ravenfear" #73102 r @prop #34595."holdfoe" #69062 r @prop #34595."charmfoe" #10923 r @prop #34595."bloom" #59643 r @prop #34595."haste" #79154 r @prop #34595."acidrain" #74835 r @prop #34595."animate" #108033 r @prop #34595."wound" #18688 r @prop #34595."drain" #98619 r @prop #34595."tangle" #68846 r @prop #34595."appraise" #34688 r @prop #34595."glyph" #109701 r @prop #34595."rune" #56377 r @prop #34595."teleport" #2015 r @prop #34595."retrieve" #67393 r @prop #34595."chill" #41289 r @prop #34595."magic_fist" #49020 r @prop #34595."reverser" #110969 r @prop #34595."detect" #14497 r @prop #34595."viper_bite" #14725 r @prop #34595."backfire" #70784 r @prop #34595."rot" #112382 r @prop #34595."mirrors" #85976 r @prop #34595."hawthorn" #108598 r @prop #34595."RESISTanimalem" #107437 r @prop #34595."RESISTaquam" #7919 r @prop #34595."RESISTauram" #91862 r @prop #34595."RESISTcorporem" #107956 r @prop #34595."RESISTherbam" #113732 r @prop #34595."RESISTignem" #16971 r @prop #34595."RESISTimagonem" #57918 r @prop #34595."RESISTmentem" #12343 r @prop #34595."RESISTterram" #12251 r @prop #34595."RESISTvim" #10746 r @prop #34595."beguile" #117341 r @prop #34595."ride" #34155 r @prop #34595."thieving" #81749 r @prop #34595."rounds" #83399 r @prop #34595."bladebarrier" #83431 r @prop #34595."parch" #101109 r @prop #34595."fishing" #66562 r "#34595.("entrances") => E_PERM (Permission denied) "#34595.("exits") => E_PERM (Permission denied) "#34595.("key") => E_PERM (Permission denied) ;;#34595.("aliases") = {"LRPG Skill Repository", "skill", "repository"} ;;#34595.("description") = "A looming hall of great inspiring splendour. Monuments of human achievement abound, each representing some facet of a Bovine Illuminatus. You feel tears well in your eyes. oH god.. you're all choke up. oH the Majesty of MOO!" ;;#34595.("object_size") = {9838, 1141286561} @verb #34595:"exitfunc" this none this @program #34595:exitfunc "Moves skills back into the room."; {what} = args; rpg = $local.rpg; if ($object_utils:isa(what, rpg.skill_object) && (what.aliases[1] in properties(rpg.doll))) return what:moveto(this); endif return pass(what); "THX (#105941) - Fri Sep 1, 2000 - Added a check for the skill's presence on the generic doll before moving it here. Otherwise we were open for a denial of service hack."; . @verb #34595:"acceptable" this none this @program #34595:acceptable return $object_utils:isa(args[1], $local.rpg.skill_object); . @verb #34595:"update_skills" this none this @program #34595:update_skills ":update_skills() => use information contained in skill.dependant to create a list of names to be stored in #19051.dep_names, for use in faster, spiffier #74:total."; if (!(caller_perms() in $local.rpg.grand_masters)) return E_PERM; endif player:tell("Beginning update of skills."); skills = $object_utils:descendants_suspended($local.rpg.skill_object); for skill in (skills) $command_utils:suspend_if_needed(10); li = this:rec_skill_deps(skill); names = {}; for item in (li) if (typeof(al = item.aliases[1]) == STR) names = {@names, al}; else player:tell(("Warning. Invalid item in deps hierarchy for skill: " + skill.name) + "."); endif endfor skill.dep_names = names; if (skill.caps) skill.cap_names = skill.caps; else sub = {}; for sk in ({@skill.dependant[1], @skill.dependant[2]}) sub = {@sub, @sk.caps}; endfor skill.cap_names = sub; endif endfor player:tell("Update of skills finished."); "Irin Fri Sep 6 18:00:12 1996 PDT -- added."; . @verb #34595:"rec_skill_deps" this none this @program #34595:rec_skill_deps ":rec_skill_deps(OBJ skill) => Used in conjunction with this:update_skills to produce a list of all skills a given skill depends on."; if (caller != this) return "E_SCHMUCK"; endif skill = args[1]; deps = skill.dependant; li = {skill}; for thing in (deps[1]) li = {@li, thing}; endfor for thing in (deps[2]) li = {@li, @this:rec_skill_deps(thing)}; endfor return li; "Irin Fri Sep 6 17:57:31 1996 PDT -- added."; . @verb #34595:"skill_action_msg" this none this @program #34595:skill_action_msg "Usage: skill_action_msg(OBJ skill) => string describing use of that skill."; {skill} = args; parent = parent(skill); rpg = $local.rpg; if (parent in {rpg.combat_skill_object, rpg.skills.unarmed}) msg = "in the use of "; elseif (parent == rpg.spell_skill_object) dep = skill.dependant; if (skill == rpg.skills.magic_theory) msg = "using basic "; elseif (dep[1] && (!dep[2])) msg = "using the Technique of "; elseif (dep[1] && dep[2]) msg = "using the Form of "; elseif ((!dep[1]) && dep[2]) msg = "casting the spell "; else msg = "using the mysterious "; endif else msg = "in the skill of "; endif return msg + skill:title(); "Mooshie (#106469) - Mon Oct 6 23:10:13 1997 PDT - Added."; . "***finished***