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Peopel have compiled Cold udner Win32.  The current state of such is soemthing I dont know.,


>Hello,
>
>MUD and MUD-like servers, generally speaking, prefer to run on UNIXish
>systems.  A few servers have been ported to Windows environments.  I don't
>happen to know whether there's any possibility of compiling Cold/Genesis
>under Windows, but I don't think there is.
>
>The usual thing to do is to get an account with a hosting provider, or set
>up a box of your own running Linux.  There are a few hosting providers out
>there, available for anywhere from $10 to $40/month, depending on services
>provided.  I host a few games at Xidus.Net, you're welcome to contact me
>if you're interested.
>
>Jeremy Weatherford
>xidus@xidus.net
>http://xidus.net
>
>On Sun, 25 Mar 2001, B. French wrote:
>
>> I've never had any experience in developing a MUD nor doing any
>> serious programming. I was just wondering if there's a version of
>> Genesis (if that's what I'd even need to start with) that works on
>> WindowsME, how big it is, and if you folks would permit me to use it,
>> strictly for personal use in experimentation in developing a virtual
>> enviornment. I've been playing The Eternal City for about a year now,
>> and in light of the rumor that it'll be shutting down, I'd like to
>> begin persuing the possiblility of creating one of my own. Thanks in
>> Advance. befrenc@earthlink.net
>> 
>